Virtual human body model for PC-Crash

More information

Main author

Eduard Kolla; Pavol Kohút

Co-Authors

-

Type of media

PDF

Publication type

Lecture

Publication year

2015

Publisher

24. EVU Conference, Edinburgh

Citation

-

edinburg2015 12b
Multibody system (MB) is part of PC-Crash simulation software suite from the late 90´s. One of first applications of MB in PC-Crash was creation of scalable human body. Standard scalable human body model used in PC-Crash consists of 20 rigid bodies connected by joints (as of version 10.0 several joint types are available). This approximation of human body is sufficient if raw kinematics of human body (pedestrian, cyclist, occupant, etc.) is needed. However, if biofidelic kinematics of human body or its part is necessary (e.g. as an input for boundary conditions for finite element human head model), or if basic kinematic and dynamic variables are needed (e.g. biofidelic human head accelerations and forces as a result of impact between human head and part of vehicle in case of pedestrian), then creation of more biofidelic human body model is imperative. The creation and validation of biofidelic 50% human male body model (50% HMBM) presented in this article is first step in creation of family of biofidelic human body models for use in biomechanical analysis as a part of accident reconstruction using PC-Crash software suite.

edinburg2015 12a